CS51 - Fall 2009 - Lecture 6
Primitive types
using a boolean variable as the condition in an if-statement
int, long, float, double
operations: +, -, /, *, %
mixing types in an expression
==
for objects and primitive types
PongPaddleBounded
paddle behavior might remind you of
Better3PointBasketball
example from last time.
coding the full thing requires looking at:
how to implement, when to use classes
loops
active objects
Creating new classes
ClassyBasketball
Class contains:
public class NameOfClass { // constants // instance variables // constructor(s) // method(s) }