Week 5: Tilemaps and Scrolling; Audio, Music, SFX
Check-in: Progress on 2D Games
Pairs of teams should get together and discuss what you've been up to with your 2D game. What have you implemented so far? What are the roadblocks you're up against? Can you figure out together a way to solve them or work around them by tweaking the design?
What has teamwork been like? Can you think of ways to improve it or make it more equitable?
In-Class Exercises
- Pre-quiz: Spritesheets vs tilesheets, scrolling on framebuffers, frames of reference, animation vs audio
- (Tilemaps) Activity: Iso/hex grids
- (Tilemaps) Lab: Chunk World
- (Audio) Activity: Let's learn about Kira
- (Audio) Activity: Good vibes only