Event handling |
So far we have seen that we can create and install a GUI component as follows:
We also saw that we could set the program up so that the WindowController object is notified whenever the user interacts with a GUI item. The program DoubleComboBoxDrawing.
In order to get the program to respond to events associated with the object, we must also:
colorMenu.addActionListener(this);
public class DrawingProgram extends WindowController implements ActionListener { ... }
public void actionPerformed(ActionEvent event) { ... }
It is awkward having the combo boxes be on opposite ends of the window. We can put them both together on the bottom if we first insert them in a JPanel. A JPanel uses a FlowLayout manager - meaning items just fit in the panel from left to right - they don't get put in NORTH, SOUTH, etc., and there is no contentPane to worry about in a JPanel. See PanelComboBoxDrawing.
Event handling |